Magic

Magic users within the world of Ademre call upon a shared web of energy using three (known) languages of power, known as Lexica.

Matter
The most common of the three Lexica and often the most spectacular is the language of matter, known as Corpor. Practitioners of Corpor can alter the molecules in the environment around them.

Powers
These are the (known) Corporan powers.

° Telekinesis
Move objects with your mind. Roll: Perception + Alertness. More successes move heavier objects further.

°° Manipulation
Change the physical form of an object. Roll: Intelligence + Craft. More successes overcome greater differences between the current form and the target.

°°° Transmutation
Change the molecular structure of an object. Roll: Intelligence + Academics. More successes overcome greater differences between the current structure and the target.

Growth
The second most prevalent of the three languages is Avali. Practitioners of Avali can change organic matter in the environment around them.

Powers
The (known) Avalin powers.

° Cellular Manipulation
Affect your or another's physical or mental attributes for a brief time. Roll: Wits + Craft. More successes = more bonus dots.

°° Shapeshifting
Change your physical form into that of another humanoid. Roll: Wits + Occult. More successes indicate and more exact likeness.

°°° Wild Shape
Change into the form of a beast, gaining bonuses and penalties based on the shape you assume. Roll: Intelligence + Animal Ken. More successes allow you to change into more potent creatures. (Must have prior anatomical knowledge of the creature).

Thought
Thought, the final and most rare form of magic, known as Sentara, allows for the manipulation of the very thoughts of another.

Powers
The (known) thought powers.

° Affect Emotion
Change the emotions of another, inciting rage, calming, or even seducing. Roll: Charisma + Empathy. Successes allow more drastic changes.

°° Memory Manipulation
Remove, embed, or change the memories of another. Roll: Manipulation + Subterfuge. Successes allow more drastic changes.

°°° Mind Control
Violate another's final refuge and take control of their mind. Roll: Manipulation + Intimidation. Successes allow more complicated and dangerous commands.

Unknown Magic
It is thought that there may be more languages and powers that the various races of Ademre have not been able to access yet. Rumours speak of powerful mages wielding forces no mere mortal should possess.